Introduction
Realm believes in the use of open-source and free to use digital tools to allow everybody to express their creativity and participate in the creation of virtual worlds.
This wiki contains guidance on how to prepare and export custom 3D assets for the Realm metaverse. The 3D modelling software Blender and the game engine Godot are the only tools required for the import/export pipeline. The following guidance focuses on the essential procedures and for any additional instructions on how to use Blender or Godot please consult the official documentation.
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